RZS

Builds a sphere by generating coordinates of points and also modifies zoning by ratio-zoning point distributions. See the rz command for more details. The ** ** itype flag defines what type of sphere will be generated.

itype=1 generates a sphere by gridding the faces of a cube and then projecting the vertices onto a sphere. The number of nodes per shell is of the form 6 *i * *2.

itype=2 generates a sphere by subdividing an icosahedron placed on the surface of a sphere.

Icosahedralm gridding is made up of 10 diamonds per shell. Each diamond is made up of n * *2 nodes (where n must be of the form 2 * *i+1). There are 2 nodes (the poles of the sphere) at which 5 diamonds meet and 10 nodes where 3 diamonds meet; hence there are a minimum of 12 nodes per shell. The number of nodes per shell can be 12, 42, 162, 642,…

itype= 1 or 2 or diamond distributes points only, call connect to generate connectivity information.

nr is the number of radial shells

npt is the upper limit of the number of points in a shell

itype=8 generates a hexahedral icosahedron grid. This option distributes points and generates the grid connectivity data structures.

xcen,ycen,zcen are the coordinates of the center of the sphere

iz  if =0 then mins and maxs are used as cell centers

if =1 then mins and maxs are used as cell vertices

irat is ratio zoning switch (0=off,1=on)

rz is ratio zoning value - distance is multiplied by the value for each subsequent point.

itype = diamond generates the points for one diamond of the icosahedron

FORMAT:

EXAMPLES:

rzs/8/5/162/1.0,0.5/0.,0.,0./1,0,0.0/

rzs/2/5/162/0.5,1.0/0.,0.,0./1,0,0.0/

rzs/diamond/5/162/1,.5/0,0,0/1,0,0/