**SURFPTS**

Generates points on boundary surfaces previously defined by the
surface or region command. The variable ** ** itype can be
**surface** or **region** and iname is the name of the surface or
region. The points are generated by shooting rays through a user
specified set of points from an origin point, line or plane and
finding the surface intersection of each ray. The point location for
a region is determined by iregpt and can be on the **inside**,
**outside** or **both** surfaces.

**FORMAT:**

**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/geom/ray_origin

**surfpts**/itype/iname/iregpt**/pset,get,setname**/geom/ray_origin

Where ifirst,ilast,istride or **pset,get**,setname define the set of
points to shoot rays through. SPECIFICALLY FOR ALLOWABLE GEOMETRY
TYPES:

**surfpts**/itype/iname/iregpt/ifirst,ilast,istride**/xyz**/x1,y1,z1/x2,y2,z2/x3,y3,z

Where points 1, 2, 3 define the plane to shoot rays from that are normal to the plane.

**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/
**rtz**/x1,y1,z1/x2,y2,z2 /

Where points 1, 2, define the line to shoot rays from that are perpendicular to the line.

**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/
**rtp**/xcen,ycen,zcen/

**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/ **points**
/iffirst,iflast,ifstride/

Where ifirst,ilast,istride define a set of points to shoot rays from.