OFFSETSURF


This command is used to offset a triangulated surface in the direction of the surface outward normal, i.e., normal surface motion. For each node a ‘synthetic’ unit outward normal N is computed based on the weighted average angle of the normals of the triangles shared by that node.

To add the nodes in the new surface to the main mesh object use the copypts command. To add the new surface to the main mesh object use a surface command with new_cmo as the sheet name (e.g. surface/s2d/bndy_type)

SYNTAX

offsetsurf/ new_cmo / old_cmo / dist / [keywords]

new_cmo is the name of the new surface.

old_cmo is the surface to be used in generating the offset surface.

dist is the distance to offset the surface. The new node coordinates, R_new, are computed using the formula: R_new = R_old + dist times N_node

The following keywords are available:

keepatt, keep_angle Compute node angle weighted normals and keep the vector components in three scalar attributes x_n_norm y_n_norm z_n_norm

keep_area Compute node area weighted normals and keep the vector components in three scalar attributes x_n_norm y_n_norm z_n_norm

xzero Compute the full offset direction vector but set x component to zero

yzero  Compute the full offset direction vector but set y component to zero

zzero  Compute the full offset direction vector but set z component to zero

xy, xz, yx, yz, zx, zy - these keywords come after the ‘dist’ value. They constrain the offset to be parallel to the specified plane. These arguments can be used with a line type mesh object to constrain the offset to a particular plane.

 

EXAMPLES

offsetsurf/mo_out/cmo_in/d

offset a triangulated surface a distance d using angle weighted normals

offsetsurf/cmo_out / cmo_in / d / keep_area 

offset using area weighted normals

offsetsurf/mo_out/cmo_in/d/[xy,xz,yx,yz,zx,zy]

offset a line cmo a distance d in a direction parallel to the specified plane

offsetsurf/mo_out/cmo_in/d/x y z

offset a line cmo a distance d in the direction specified by the vector (x,y,z)