Alphabetic Listing of LaGriT Commands

                                                   
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  • ADDMESH (join meshes)
  • ASSIGN (set global mesh object variables)

  • BOUNDARY (set boundary attributes on surfaces)
  • BOUNDARY_COMPONENTS (count boundary components)
  • BUBBLE (extrude to 3D and extract boundary)

  • CALC_RDIST (calculate radial distance)
  • CMO (mesh object operations)
  • COLORMAP (build adjacency map)
  • COMPUTE (compute a new mesh attribute value)
  • CONNECT (connect points into tetrahedral mesh)
  • COORDSYS (change coordinate system)
  • COPYPTS (copy points into mesh object)
  • CREATEPTS (create point distribution)
  • CREATE_GRAPH (create adjacency graph)
  • CRUSH_THIN_TETS (reduce number of thin tets)

  • DEFINE (assign value to variable name)
  • DEREFINE (merge nodes away)
  • DOPING (deprecated, see interpolate)
  • DUMP (write output files)
  • DUMP_RECOLOR (use adjacency map)

  • EDIT (print some mesh info)
  • ELMTEST (validate connectivity)
  • ELTSET (set of elements for mesh object)
  • EXTRACT (extract 2D from 3D)
  • EXTRACT SURFMESH (extract boundary surface)
  • EXTRUDE (extrude a surface)

  • FIELD (manipulate a field attribute)
  • FILTER (filter duplicate nodes)
  • FINISH (end processing, EXIT)
  • FSET (set of faces for mesh object)

  • GENIEE (make or check element connectivity)
  • GEOMETRY (name geometry for mesh object)
  • GRID2GRID (convert elements)

  • HELP (print global variable)
  • HEXTOTET (convert elements, see grid2grid)

  • INFILE (read commands from a file, also input)
  • INPUT (read commands from a file, also infile)
  • INTERSECT (intersect 2D meshes to get line)
  • INTERSECT_ELEMENTS (intersect meshes)
  • INTERPOLATE(values from nodes or elements)

  • KDTREE (represent mesh as kd-tree)

  • LOG (turn log file off and on)
  • LOOP (execute command multiple times)
  • LOWER_D (create lower dimension structures)

  • MASSAGE(optimize the grid)
  • MASSAGE2 (optimize based on gradient field)
  • MATH (math operations on attributes)
  • MEMORY (query state of memory)
  • MERGE (remove nodes)
  • METIS (graph partition algorithms)
  • MODE (set modes)
  • MREGION (define material region for mesh object)

  • NEGATIVE_AIJ (test bndry for neg. coef.)

  • OFFSETSURF (offset a triangulated surface)

  • PERTURB (perturb node locations)
  • PSET (set of nodes for mesh object)
  • PSTATUS (operate on point set)

  • QUADXY (define a logical X,Y node set)
  • QUADXYZ (define a logical X,Y,Z node set)
  • QUALITY (report mesh quality values)

  • RADAPT (adaptive smoothing)
  • RANKVOLUME(list small volume elements)
  • READ (read input file)
  • RECON (swap edges/faces)
  • REFINE (refine elements, edges)
  • REFINE2D (refine a triangle)
  • REGION (define a geometric region)
  • REGNPTS (distributes nodes in region)
  • REORDER (reorder nodes in a mesh)
  • RESETPTS (reset node type values)
  • RM (remove nodes in area)
  • RMMAT (remove a material)
  • RMPOINT (remove nodes or elements)
  • RMREGION (remove a geometric region)
  • RMSPHERE (remove nodes in a sphere)
  • RMSURF (remove nodes in or on a surface)
  • ROTATELN (rotate nodes about a line)
  • ROTATEPT  (rotate nodes about a point)
  • RZ (deprecated, see createpts)
  • RZAMR (deprecrated, see createpts)
  • RZBRICK (create a brick, hex mesh)
  • RZRAN (deprecrated, see createpts)
  • RZS (deprecrated, see createpts)
  • RZV (deprecrated, see createpts)

  • SCALE (scale node coordinates)
  • SETPTS (set node type and material)
  • SETSIZE (set epsilon values based on space size)
  • SETTETS (make parent-child nodes, set element material)
  • SMOOTH (optimize with node smoothing)
  • SORT (sort an attribute)
  • STACK (read and merge surfaces)
  • SURFACE (define a geometric surface)
  • SURFPTS (make nodes on a surface)

  • TRANS (translate node coordinates)
  • TRIANGULATE (triangulate inside polygon)

  • UNG2AVS (UNGenerate to AVS)
  • UPSCALE (attributes from a fine grid to a coarse grid)

  • ZQ (deprecrated, see cmo/setatt)

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