Using Ports of Call

Ports of call is a header-only library that provides a bit of flexibility for performance portability. At the moment it mainly provides a one-header abstraction to enable or disable Kokkos in a code. However other backends can be added. (If you’re interested in adding a backend, please let us know!)

To include Ports of Call in your project, simply include the directory (e.g., as a submodule) in your include path.

  1. PORTABLE_FUNCTION: decorators necessary for compiling a kernel function

  2. PORTABLE_INLINE_FUNCTION: ditto, but for when functions ought to be inlined

  3. PORTABLE_FORCEINLINE_FUNCTION: forces the compiler to inline

  4. PORTABLE_LAMBDA: Resolves to a KOKKOS_LAMBDA or to [=] depending on context

  5. _WITH_KOKKOS_: Defined if Kokkos is enabled.

  6. _WITH_CUDA_: Defined when Cuda is enabled

  7. Real: a typedef to double (default) or float (if you define SINGLE_PRECISION_ENABLED)

  8. PORTABLE_MALLOC(), PORTABLE_FREE(): A macro or wrapper for kokkos_malloc or cudaMalloc, or raw malloc.

At compile time, you define PORTABILITY_STRATEGY_{KOKKOS,CUDA,NONE} (if you don’t define it, it defaults to NONE). The above macros then behave as expected. In particular, PORTABLE_FUNCTION and friends resolve to __host__ __device__ decorators as appropriate.

There are several headers in this library, for different use cases.

portability.hpp

portability.hpp provides the above-mentioned macros for decorating functions. Also provides loop abstractions that can be leveraged by a code. These loop abstractions are of the form:

void portableFor(const char *name, int start, int stop, Function Function)

where Function is a template parameter and should be set to a functor that takes one index, e.g., an index in an array. For example:

portableFor("Example", 0, 5,
  PORTABLE_LAMBDA(int i) {
    printf("hello from thread %d\n", i);
});

start is inclusive, stop is exclusive. Up to five-dimensional portableFor loops are available. For example:

template <typename Function>
void portableFor(const char *name, int startb, int stopb, int starta, int stopa,
  int startz, int stopz, int starty, int stopy, int startx,
  int stopx, Function function) {

We also provide portableReduce, however the functionality is very limited. The syntax is:

template <typename Function, typename T>
void portableReduce(const char *name, int starta, int stopa, int startz,
  int stopz, int starty, int stopy, int startx, int stopx,
  Function function, T &reduced) {

where Function now takes as many indices are required and reduced as arguments.

portable_errors.hpp

portable_errors.hpp provides error handling that works with different portability backends, such as Kokkos. We provide several useful macros. All the macros in this file will print the file and line number where the macro was called, enabling easier debugging.

The following macros are disabled automaticaly for production builds (e.g., when the NDEBUG preprocessor macro is defined):

  • PORTABLE_REQUIRE(condition, message) prints an error message and aborts the program (without throwing an exception) if compiled in debug mode and condition is not satisfied.

  • PORTABLE_ABORT(message) prints an error message and aborts the program when compiled in debug mode.

  • PORTABLE_WARN(message) prints a warning message if compiled in debug mode.

  • PORTABLE_THROW_OR_ABORT(message) prints an error message and then raises a runtime error if PORTABILITY_STRATEGY is NONE and otherwise aborts the program without an exception. This macro is disabled in production.

Each of the above macros is disabled and becomes a no-op for most builds and only enabled for Debug builds. However, for each of the above macros there is an equivalent PORTABLE_ALWAYS_* macro, which always functions and is never a no-op:

  • PORTABLE_ALWAYS_REQUIRE(condition, message) prints an error message and aborts the program (without throwing an exception) if condition is not satisfied.

  • PORTABLE_ALWAYS_ABORT(message) prints an error message and aborts the program.

  • PORTABLE_ALWAYS_WARN(message) prints a warning message.

  • PORTABLE_ALWAYS_THROW_OR_ABORT(message) prints an error message and then raises a runtime error if PORTABILITY_STRATEGY is NONE and otherwise aborts the program without an exception.

Additionally the macro

  • PORTABLE_ERROR_MESSAGE(message, output) fills an output char* with a useful error message containing the filename and line number where the macro is called. Note there is no bounds checking so you must provide the macro with a sufficiently large char* array.

The message parameter in the above macros can be char* arrays and string literals on device and additionally accepts std::string and std::stringstream on host.

Please note that none of these functions are thread or MPI aware. In a parallel program, the same message may be called many times. Therefore caution should be used with this machinery and you may wish to hide these macros in if statements, for example,

if (rank == 0) PORTABLE_REQUIRE(my_condition, my_message);

as appropriate.

macros_arrays.hpp

portable_arrays.hpp provides a wrapper class, PortableMDArray, around a contiguous block of host or device memory that knows stride and layout, enabling one to mock up multidimensional arrays from a pointer to memory. The design is heavily inspired by the AthenaArray class from Athena++.

One constructs a PortableMDArray by passing it a pointer to underlying data and a shape. For example:

#include <portability.hpp>
#include <portable_arrays.hpp>
constexpr int NX = 2;
constexpr int NY = 3;
constexpr int NZ = 4;
Real *data = (Real*)PORTABLE_MALLOC(NX*NY*NZ*sizeof(Real));
PortableMDArray<Real> my_3d_array(data, NZ, NY, NX);

Note

PortableMDArray is templated on underlying data type.

Note

PortableMDArray is column-major-ordered. The

slowest moving index is z and the fastest is x.

You can then set or access an element by reference as:

// z = 3, y = 2, x = 1
my_3d_array(3,2,1) = 5.0;

You can always access the “flat” array by simply using the 1D accessor:

my_3d_array(6) = 2.0;

By default PortableMDArray has reference-semantics. In other words, copies are shallow.

You can assign new data and a new shape to a PortableMDArray with the NewPortableMDArray function. For example:

my_3d_array.NewPortableArray(new_data, 9, 8, 7);

would reshape my_3d_array to be of shape 7x8x9 and point it at the new_data pointer.

PortableMDArray also provides a few useful methods:

size_t PortableMDArray::GetRank()

provides the number of dimensions of the array.

int PortableMDArray::GetDim(size_t i)

returns the size of a given dimension (indexed from 1, not 0).

int PortableMDArray::GetSize()

returns the size of the flattened array.

size_t PortableMDArray::GetSizeInBytes()

returns the size of the flattened array in bytes.

bool PortableMDArray::IsEmpty()

returns true if the array is empty and false otherwise.

T *PortableMDArray::data()

returns the underlying pointer. The begin() and end() functions return pointers to the beginning and end of the array.

void PortableMDArray::Reshape(int nx3, int nx2, int nx1)

resets the shape of the array without pointing to a new underlying data pointer. It accepts anywhere between 1 and 6 sizes.

PortableMDArray also supports some simple boolean comparitors, such as == and arithmetic such as +, and -.